Charlie Crane is a senior engineer, architect from NetEase Inc., one of the biggest network company in China. He has been working on web application and game for 8 years, developing products like blog, SNS and online web games.
He's given talks on game and web server development at conferences like QCon, Velocity, jsconf around China. He's enthusiastic at open source technology, especially distributed web, game architecture and node.js. Recently he and his team open sourced the pomelo framework, which is a fast, scalable, distributed game server framework for node.js.